In the gaming community, GameStop had become “The Man”
GameStop was founded by gamers for gamers. But over time, questionable partnerships and PR disasters had damaged their reputation. They were becoming “the man”.
To rebuild their relationship with their core audience, we stopped talking at gamers and started speaking their language. The campaign tapped into gaming culture to remind the players of what GameStop was always supposed to be.
Credits:
Production: Hornet New York
Creatives: Chris Cannon, Ryan Beals

